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Dungeon & Dragons Miniatures Handbook |
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Game Contents 173 page hard-bound book Box Description Cries of Battle Fill the Air Bold adventurers' tales are filled with harrowing combat punctuated by clashing swords and flashing spells. From minor scuffles to climactic battles, the conflicts between heroes, villains, monsters, and minions range across sweeping battle fields and verdant forests to dank caverns and treacherous dungeons. Victory awaits those well versed in the arts of war. This supplement for the Dungeons and Dragons game provides expanded rules and guidelines for running dynamic combats and creating daunting combatants. Inside are new base classes and prestige classes, over 30 new feats, more than 65 new spells, new magic items, and weapon special abilities. Included are three dozen new monsters, including the formidable 'aspects' of deities and archfiends. Along with complete rules for everything from fast-paced skirmishes and squad-based encounters to mass battles, random dungeons, and miniatures battle campaigns, the Miniatures Handbook assembles a legion of information, options, rules, and guidelines to keep you fully engaged in every combat. The Miniatures Handbook maximizes the impact the v. 3.5 editions of the Dungeons and Dragons core rulebooks and the Dungeon and Dragons Miniatures line will have on your game. To use this supplement, a Dungeon Master also needs the Player's Handbook, Dungeon Master's Guide, and Monster Manual. A player needs only the Player's Handbook. Buy Dungeon & Dragons Miniatures Handbook |