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Box Description
The Great War of 1914-18 was a cataclysmic struggle that ranged from
the flooded fields of Flanders to the scorching deserts of Arabia. It was a
war of cavalry charges and trench warfare, massed infantry attacks and shock troop tactics. It was the war that introduced the tank, strategic bombing, submarine warfare, and poison gas. It toppled ancient dynasties, brought Lenin and his Bolsheviks to power, and saw America intervene for the first time on European battlefields.
The Great War in Europe Deluxe Edition is a new, extensively revised and combined edition of two of Ted S. Raicer's most successful designs, The Great War in Europe (winner of two Charles S. Roberts Awards) and The Great War in the Near East. The divisional level order of battle includes infantry, cavalry, army headquarters (with attached artillery), German stosstruppen and Allied tanks. The three beautiful maps cover the battlefields of the Western Front, Russia, the Balkans, and the Near East (Egypt, the Caucasus, and modern-day Iraq).
The Great War in Europe Deluxe Edition contains many innovative features, including event chits that introduce new weapons, tactics, and political events into the game, Trench Levels for different nations at different points in the war (removing the need to place hundreds of trench markers on the maps), rules to cover the German U-boat campaigns and its effects on US neutrality, and the conversion of the Tsarist army to the weaker units of the demoralized Provisional Government after the fall of the Tsar.
Best of all, this is the rare monster game that two people can play to completion in a long weekend's gaming. That's because the maps divide the game into Eastern and Western fronts, allowing one player to move and attack in the east, while the other is moving and attacking in the west. No waiting around for 15 minutes while your opponent moves all his divisions, this mechanic effectively cuts playing time for two players (or teams) in half. The Great War in Europe Deluxe Edition has a host of one, two, and three map scenarios. You can play The Great War in Europe and the Near East separately or together, and play out each year of the war in its own scenario. Also, pre-war variant chits allow you to explore major What-Ifs (what if Teddy Roosevelt won the election of 1912?).
The mobilization orders have been given. The armies of Imperial Europe are on the march. The course of History is yours to direct...
Game Scale
TIME:
Each turn =1 month
Each turn = 2 months during Winter
MAPS:
9.5 miles per hex in the Western Theatre
22.5 miles per hex in the Eastern Theatre
UNITS: Division level
COMPLEXITY: Medium (6/9)
SOLITAIRE SUITABILITY: High (7/9)
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